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arm64: Fix map_range() not splitting mapped blocks
The implementation of map_range() creates the requested mapping by
walking the page tables, iterating over multiple PTEs and/or descending
into existing table mappings as needed. When doing so, it assumes any
pre-existing valid PTE to be a table mapping. This assumption is wrong
if the platform code attempts to successively map two overlapping ranges
where the latter intersects a block mapping created for the former.
As a result, map_range() treats the existing block mapping as a table
mapping and descends into it i.e. starts interpreting the
previously-mapped range as an array of PTEs, writing to them and
potentially even descending further (extra fun with MMIO ranges!).
Instead, pass any valid non-table mapping to split_block(), which
ensures that it actually was a block mapping (calls panic() otherwise)
before splitting it.
Fixes: 41e2787f5e ("arm64: Reduce add_map() complexity")
Signed-off-by: Pierre-Clément Tosi <ptosi@google.com>
Tested-by: Fabio Estevam <festevam@gmail.com>
Tested-by: Hiago De Franco <hiago.franco@toradex.com> # Toradex Verdin AM62
Reviewed-by: Marc Zyngier <maz@kernel.org>
This commit is contained in:
committed by
Tom Rini
parent
2d357e4dbe
commit
4b36f01201
@@ -326,6 +326,8 @@ static void map_range(u64 virt, u64 phys, u64 size, int level,
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/* Going one level down */
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if (pte_type(&table[i]) == PTE_TYPE_FAULT)
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set_pte_table(&table[i], create_table());
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else if (pte_type(&table[i]) != PTE_TYPE_TABLE)
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split_block(&table[i], level);
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next_table = (u64 *)(table[i] & GENMASK_ULL(47, PAGE_SHIFT));
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next_size = min(map_size - (virt & (map_size - 1)), size);
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