spl: nand: Map memory before accessing it

In sandbox we must map memory before accessing it. Do so for the NAND load
method.

Signed-off-by: Sean Anderson <seanga2@gmail.com>
This commit is contained in:
Sean Anderson
2023-11-04 16:37:46 -04:00
committed by Tom Rini
parent d2e0a9a691
commit bd9573c11c

View File

@@ -11,6 +11,7 @@
#include <log.h>
#include <spl.h>
#include <asm/io.h>
#include <mapmem.h>
#include <nand.h>
#include <linux/libfdt_env.h>
#include <fdt.h>
@@ -32,7 +33,8 @@ static int spl_nand_load_image(struct spl_image_info *spl_image,
nand_spl_load_image(spl_nand_get_uboot_raw_page(),
CFG_SYS_NAND_U_BOOT_SIZE,
(void *)CFG_SYS_NAND_U_BOOT_DST);
map_sysmem(CFG_SYS_NAND_U_BOOT_DST,
CFG_SYS_NAND_U_BOOT_SIZE));
spl_set_header_raw_uboot(spl_image);
nand_deselect();
@@ -122,7 +124,8 @@ static int spl_nand_load_element(struct spl_image_info *spl_image,
if (err)
return err;
return nand_spl_load_image(offset, spl_image->size,
(void *)(ulong)spl_image->load_addr);
map_sysmem(spl_image->load_addr,
spl_image->size));
}
}