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spl: nand: Map memory before accessing it
In sandbox we must map memory before accessing it. Do so for the NAND load method. Signed-off-by: Sean Anderson <seanga2@gmail.com>
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@@ -11,6 +11,7 @@
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#include <log.h>
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#include <spl.h>
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#include <asm/io.h>
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#include <mapmem.h>
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#include <nand.h>
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#include <linux/libfdt_env.h>
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#include <fdt.h>
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@@ -32,7 +33,8 @@ static int spl_nand_load_image(struct spl_image_info *spl_image,
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nand_spl_load_image(spl_nand_get_uboot_raw_page(),
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CFG_SYS_NAND_U_BOOT_SIZE,
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(void *)CFG_SYS_NAND_U_BOOT_DST);
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map_sysmem(CFG_SYS_NAND_U_BOOT_DST,
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CFG_SYS_NAND_U_BOOT_SIZE));
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spl_set_header_raw_uboot(spl_image);
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nand_deselect();
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@@ -122,7 +124,8 @@ static int spl_nand_load_element(struct spl_image_info *spl_image,
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if (err)
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return err;
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return nand_spl_load_image(offset, spl_image->size,
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(void *)(ulong)spl_image->load_addr);
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map_sysmem(spl_image->load_addr,
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spl_image->size));
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}
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}
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