bootmenu: Add a few comments

The behaviour of these two functions is completely undocumented. Add some
notes so the poor, suffering dev can figure out what is going on.

Signed-off-by: Simon Glass <sjg@chromium.org>
This commit is contained in:
Simon Glass
2023-01-06 08:52:21 -06:00
committed by Tom Rini
parent b08e9d4b66
commit ee6c7eb46f

View File

@@ -42,6 +42,7 @@ struct bootmenu_data {
struct bootmenu_entry *first; /* first menu entry */
};
/** enum bootmenu_key - keys that can be returned by the bootmenu */
enum bootmenu_key {
KEY_NONE = 0,
KEY_UP,
@@ -53,8 +54,49 @@ enum bootmenu_key {
KEY_SPACE,
};
/**
* bootmenu_autoboot_loop() - handle autobooting if no key is pressed
*
* This shows a prompt to allow the user to press a key to interrupt auto boot
* of the first menu option.
*
* It then waits for the required time (menu->delay in seconds) for a key to be
* pressed. If nothing is pressed in that time, @key returns KEY_SELECT
* indicating that the current option should be chosen.
*
* @menu: Menu being processed
* @key: Returns the code for the key the user pressed:
* enter: KEY_SELECT
* Ctrl-C: KEY_QUIT
* anything else: KEY_NONE
* @esc: Set to 1 if the escape key is pressed, otherwise not updated
*/
void bootmenu_autoboot_loop(struct bootmenu_data *menu,
enum bootmenu_key *key, int *esc);
/**
* bootmenu_loop() - handle waiting for a keypress when autoboot is disabled
*
* This is used when the menu delay is negative, indicating that the delay has
* elapsed, or there was no delay to begin with.
*
* It reads a character and processes it, returning a menu-key code if a
* character is recognised
*
* @menu: Menu being processed
* @key: Returns the code for the key the user pressed:
* enter: KEY_SELECT
* Ctrl-C: KEY_QUIT
* Up arrow: KEY_UP
* Down arrow: KEY_DOWN
* Escape (by itself): KEY_QUIT
* Plus: KEY_PLUS
* Minus: KEY_MINUS
* Space: KEY_SPACE
* @esc: On input, a non-zero value indicates that an escape sequence has
* resulted in that many characters so far. On exit this is updated to the
* new number of characters
*/
void bootmenu_loop(struct bootmenu_data *menu,
enum bootmenu_key *key, int *esc);